MCPE/Bedrock EVO Shader V1.3 "A New Future"

MCPE/Bedrock EVO Shader V1.3 "A New Future"

A new future for mcpe shader modding, a brand new shader in 2021 with new feature, this include new feature like fbm cloud, realistic water wavy, cloud shadow, new realistic lighting, sun glare, and many more. lighting colouring is based on SEUS V11 (PC) and some like SEUS RENEWED (PC), in hope this shader make a new feeling for mcpe it self.

don't forget to read description, and enjoy the shader ?

NOTE : Shader only for Android & iOS, For now

Newest Version : EVO Shader V1.3 REV 60

 

SCREENSHOT : 

 

the feature already canceled for performance reason (just call it still in development feature). some CANCELED Feature :

  • Realistic Fog when Rain
  • Shadow and Water Atmospheric Fog
  • Raymarching Water Reflection

 

SOME BUGS :

  • Sometimes when look at sky at 90 degrees, cause the world to turn into dusk cycles
  • Slab is dark (covered in shadow)
  • Stairs doesn’t cast first lvl shadow
  • Sometimes it needs at least some second to reload shader per-region e.g : when underwater, nether, end
  • Rain still have strong shadow
  • Night Potion Doesn’t Work
  • Nether will switch shader over special dark or bright area

 

shader will have 5 settings, you can swtich it inside resource pack folder (gear logo). Accuracy is where the shader will maintain the wavy and shadow or some settiings so when you play in long time or restart the mcpe (not kill task), the shader will still in accuracy without being blurry, stutter or lose the quality

SHADER SETTINGS :

  • LOW : most highest and optimized FPS, but sacrifice some feature and accuracy
  • LOW_STANDART : same as standart but sacrifice accuracy. Save FPS
  • STANDART : a standart one, moderate performance and good accuracy
  • EXTREME : all feature is on, good accuracy, but the slowest one
  • CUSTOM (default) : same as standart, you can edit the settings in : “/resource_packs/”MY EVO SHADER”/subpacks/custom/shaders/glsl/settings/settings.h”

there’s some setting that not mentioned, like accuracy and performance mode, probably you can tweak it on costum settings for the best one. EVERYTIME YOU CHANGE SETTINGS, PLEASE RESTART MCPE (KILL TASK) AND OPEN AGAIN MCPE.

 

NOTE FOR YOU WHO USE MY SHADER :

  • Please set MCPE brigtness to 0, brightness will have no effect on shader, it will create bug if you set it more, just leave it to 0
  • if shader transparent or force close, that mean the shader isn’t support for your device
  • if you encounter bug or crash, pls comment or inform me in twitter @TRXDev
     

NOTE FOR SHADER DEVELOPER :

if you want copy paste my shader or do something with it for public purpose, please read the license inside shader.

 

DON’T FORGET :

to SHARE shader with other community or your friend, also I hope you all make the video for my shader, I will gladly watch it ?

 

ENJOY THE SHADER ?

 

Changelog

Installation

SYSTEM REQUIREMENTS (MINIMUM) :

  • Device : ANDROID & IOS (not sure, but pls test it) ONLY FOR NOW
  • GPU : ALL Mobile GPU (not sure but pls test it on your phone)
  • OpenGL : support high precision is optional but very needed
  • Rank : 840 (the lower the better performance)
  • You can check your GPU rank in here  : Smartphone Graphics Cards - Benchmark List - NotebookCheck.net Tech

 

NOTE : The link have ads on it, i hope you all can download it, be patient, at least it will support the developer life.

HOW TO DOWNLOAD : (NOTE : IGNORE ANY POP-UP)

  1. scroll down, wait some sec then choose button with "Free Access With Ads"
  2. click "Discover Articles", click "X" button, wait some sec then click "X" button again
  3. after all task done, then click continue
  4. your file in download

 

INSTALLATION : 

CLICK .mcpack file using external explorer or internal (if supported) and it will automatically open the MCPE

creator: https://twitter.com/TRXDev