MCPE/Bedrock Vanilla Raytraced 1.0

MCPE/Bedrock Vanilla Raytraced 1.0

Vanilla Raytraced add PBR* resources to Minecraft.
It provides reflections, roughness, emissive light to your world with the same original look of Minecraft, but in better.

This resource pack only works on NVIDIA RTX cards and AMD Radeon RX 5xxx | 6xxx on Minecraft Bedrock Windows 10 Edition.

 

Vanilla Raytraced's Github

Official website for Vanilla Raytraced

 

• Questions and Answers:

Q: From who are the normal map textures ?**
A: Most of the normal maps textures are from a Java Edition pack called "Vanilla-Normals-Renewed-1.12" by Poudingue.
Q: Will the texture pack be updated to newer version ?
A: Of course I will, by the way, if you want to support me you can donate on paypal.

*PBR = Physically Based Renderer

**Most of them are replaced by me. I've base my pack on them

Trailer :

 

Screenshots:

Glowing Ores add-on

Bloody Nether add-on

Mirror add-on

Clean Glass add-on

More screenshots are available on the Official website.
 

Changelog

To see the full changelog of Vanilla Raytraced 1.0, check this link on our GitHub.

Installation

How to install:

Download the Vanilla Raytraced on github.

Open the .mcpack file.
Wait until the game start and tell you "Import Started".

Once done, the resource pack is in the setting, in the tab "Global resources".

Want to upgrade from an old version ?

Go to the settings in the main menu and go to 'storage', unfold 'Resources Packs' and delete the previous one. Then open/execute the newer version .mcpack.