End Expansion [BETA]
By GoggledGecko
Have you ever thought that the End is simply too boring? That is exactly what this add-on will do! It has it all: two brand new biomes, new mobs, weapons, and much more!
The End Expansion was inspired by the concept of an End update. I'd like to express my gratitude to Crovono, who assisted me with the noise in order to set up these basic biomes.
However, because this add-on is still in beta, some things may change and there may be a bug or two. I'm working on this add-on on my YouTube channel, so feel free to check it out if you want to learn more.
FEATURES
- 2 brand new biomes (with blocks)
- a new structure
- 2 unique mobs
- custom crafting
- a cool new weapon
MORE DETAIL
Chorillium Forest
This is a strange purple place, covered in Chorillium. It is also where you will find the Giant Chorus Fungi and Ilmenya vines. This biome is a great place to find Schroomlights as well.
Chorillium Swampland
This is a mystical place, with dense mist and vegetation and magical water pools. It is home to the Warped Chorus Fungi, Warped Ilmenya vines and the Icirlush plant.
Forgotten Library
A very rare structure, only found in the furthest reaches of the end (aka beyond x or z 3000). It is the home to the Elders with all of the knowledge and loot.
The Wanderer
A lonely soul, this creature will aimlessly wander the empty planes and kill any Enderman or player, by draining their soul.
The Elder
Possibly a more intelligent ancestor of the Enderman. They can be found in their libraries and are always open to trade for some new items.
The Ancient's Workbench
This is a special workbench from a long forgotten time. The only way to craft it is by first getting the knowledge of the ancient's from the Elders. On this bench you will be able to craft new, more complex items.
The Ancient Staff
The Wanderer's scull that forms part of this staff, allows you to drain the souls of you enemies. Simply look in there general direction and use it. It is also craft on the Ancient's Workbench.
VERY IMPORTANT
For this to work you need to enable all of your experimental settings.